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CAN A GAMIFIED PROPOSAL IMPROVE KNOWLEDGE AND ATTITUDES TO PERFORM CARDIOPULMONARY RESUSCITATION? A PILOT STUDY WITH SECONDARY SCHOOL STUDENTS FROM CANTABRIA : GAMIFICATION TO IMPROVE KNOWLEDGE AND ATTITUDES TO PERFORM CARDIOPULMONARY RESUSCITATION. CCD [Internet]. 8 de octubre de 2025 [citado 1 de octubre de 2026];20(65). Disponible en: https://ccd.ucam.edu/index.php/revista/article/view/2307